Thursday, February 28, 2008

Nurb House in Progress




This is a class project model a house from a few distorted pic using nurbs. And the Final image is just one i am playing with, trying to merge 3D object into photo.

Saturday, February 23, 2008

Wednesday, February 20, 2008

Finished Render

haha well i tried to do a nice finished render of the rifle, so i used my room setting and tweaked my lighting even more, learned so much again. This render took 32min, I can blame this on my maybe to high sampling ops! I'll turn it down abit and see if i still get a nice crisp look. If not 30min it is from now on.

Monday, February 18, 2008

The Weekend Project

With the long weekend I set myself a big goal to model something more technical in shape and detail. And here it is AR15 Civil model of the M4. Took me about 9hr to model it, so most of sat, and i spent part of Sunday setting up textures and lighting box.


Wednesday, February 6, 2008

Room Update


Hey almost got the lighting down, almost. So much to learn yet. The Room that took me 2hr to model has now taken at least 12hr of my time to light with mental ray using Final Gather & Global Illumination and i dunno how many hundreds of thousands of photons from 3 light sources to create a natural ambient lighting over using a ambient light source and effecting my dark shadows in the room. Big thanks out to my laptop for not melting down on the big render hehe.

Tuesday, February 5, 2008

School Project THe Hand








Well took me a good 6hr for my first organic model, my hand! I still need to put more detail into it but man didn't think i would do it all in one night just about.

Monday, February 4, 2008

My Room =D


Took me just over 2hr to model my room and almost 3hr to render it out. Using MentalRay naturally, its the only way to render =P
Once i add textures it will allow the light rays to bounce around and soften the shadows to create a nice ambient lighting.

Sunday, February 3, 2008

Play on lighting


Just another play with soft lighting via MentalRay, White Curtain, 1 area light & Final Gathering to produce a soft light over the model, the base of the model reflect the light back softly as well.

And side note, the Model is a 120mm N.A.T.O. SABOT AP shell.

Friday, February 1, 2008

Just a fun marble

I was just playing around with texturing and lighting options to create this Gem ^^ Nothin much happening this week, maybe i'll scan some sketchs and post those.