Thursday, November 5, 2009
Dog~Human head mix
3D modeling project With nurbs, also used render layers for the first time to do something neat, pushed out an occlusion map and colour maps and composited them in photoshop for this neat output. Still could use some more practice with Nurbs but definitely got a better feel for them this time around.
Sunday, November 1, 2009
3D Final Character Concept Planning
Probably the simplest character ever for a Tradigital 3D final, I had bigger plans but this got approved the first one didn't. Anyways Flushing out the features that will be in the photo realistic sack, lose threads, believable textures etc. I'll post more as i go.
Main Character will be a Nurb model. I really like the deform traits over the poly, just gonna take some time to build him and the custom Rig.
Subscribe to:
Posts (Atom)